Wired: Difference between revisions

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===Add-Ons===
===Add-Ons===
[[File:Ctlg_pic_wired_support_furniture.gif]][[Image:Catalog wired header5 en.png|right]]
[[File:Ctlg_pic_wired_support_furniture.gif]][[Image:Catalog wired header5 en.png|right]]
Use these simple Furni to bring extra spice to your Wired room. These are basic Furni, so you will still need Triggers, Effects, and Conditions to make them work
Use these simple Furni to bring extra spice to your Wired room. These are basic Furni, so you will still need Triggers, Effects, and Conditions to make them work.


The color wheel is no longer available due to the [[Gambling Ban]]  
The "Color Wheel" is no longer available due to the [[Gambling Ban]].
 
The "Glass Door", "Wall of Flame" is no longer available in the catalogue following the introduction of Habbo 2020; but were previously available for 3 [[Credits]] (or 150 [[Duckets]]) and 5 [[Credits]], respectively.


{| class="wikitable"  width="700"
{| class="wikitable"  width="700"
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! scope="col" | Image
! scope="col" | Image
! scope="col" | Catalogue Price
! scope="col" | Catalogue Price
|-
| Glass Door
| When an effect is triggered Glass Door goes up or down.
| [[Image:1313326829 Glass Door.png]]
| 3 [[Credits]]  or
150 [[Duckets]]
|-
|-
| Floor Switch 1
| Floor Switch 1
Line 442: Line 438:
| 2 [[Credits]]  or  
| 2 [[Credits]]  or  
75 [[Duckets]]
75 [[Duckets]]
|-
| Wall Of Flame
| Acts as a fiery divider.
| [[Image:1313326642 Wall20Flame.png]]
| 5 [[Credits]]
|-
|-
| Hidden Pyramid
| Hidden Pyramid
Line 464: Line 455:
|-
|-
| Arrow Plate
| Arrow Plate
| This way or that way?.
| This way or that way?
| [[Image:1313326770 Arrow Plate.png]]  
| [[Image:1313326770 Arrow Plate.png]]  
| 2 [[Credits]]  
| 2 [[Credits]]  
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|-
|-
| Pressure Plate
| Pressure Plate
| What does this plate do?
| What does this plate do?
| [[Image:1313326851 Pressure Plate.png]]
| [[Image:1313326851 Pressure Plate.png]]
| 2 [[Credits]]  
| 2 [[Credits]]  
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|-
|-
| Color Wheel
| Color Wheel
| Which color now?.
| Which color now?
| [[Image:1313326698 Color Wheel.png]]
| [[Image:1313326698 Color Wheel.png]]
|-
| Glass Door
| When an effect is triggered Glass Door goes up or down.
| [[Image:1313326829 Glass Door.png]]
|-
| Wall Of Flame
| Acts as a fiery divider.
| [[Image:1313326642 Wall20Flame.png]]
|-
|}
|}



Revision as of 16:45, 9 February 2021

Wired
thumb
thumb
Release date: October 2010
Season: N/A
Availability
Available from: Catalogue
Builders Club
Marketplace


Wired was released into the Habbo catalogue in late October 2010, since then it has revolutionised the way Habbo works with new ways to host events, play mazes and even as small as walking through a door. Since then the popularity of Wired has grown dramatically with more and more ways of combining wired to do amazing things around the Hotel. Wired is split into four categories: Triggers, Effects, Conditions, and Add-ons. Wired is available throughout the year in the Shop and has its special category. When Wired was released some new "add-ons" were released too, these included things such as Floor Switches, Coloured Tiles, and Glow-Balls.

Wired

Deals

Wired deals are sorted packs that were available for purchase in the client. However, these are no longer included in the catalogue. These deals can contained bundles of wireds or a complete set of certain wired.

Name Information Image Catalogue Price
Directional Controller Set Contains all the wired you need to move a ball using wired. 34 Credits + 10 Diamonds
All Wired Effects Bundle Contains all the Effects wired 25 Credits
All Wired Conditions Bundle Contains all the Conditions wired 20 Credits
All Wired Triggers Bundle Contains all the Triggers wired 30 Credits
Game Builders Bundle Contains all wired you need to create a game. 20 Credits
Password Door Set Contains all the wired you need to open a door with a password. 8 Credits
Switch Controlled Door Set Contains all the wired you need to open a door using a switch. 10 Credits
Co-Op Door Set Contains all the wired you need to open a door using a certain object. 14 Credits
Remote Controlled Door Set Contains all the wired you need to open a door using a certain object. 10 Credits
Welcoming Message Set Contains all the wired you need to show a welcome message when someone enters your room. 8 Credits
Password Teleport Set Contains all the wired you need to teleport you to a certain object when saying a password. 10 Credits
Moving Globe Set Contains all the wired you need to move a ball using wired. 10 Credits
Flashing Fires Set Contains all the wired you need to make a wall of fire. 25 Credits

Triggers

Triggers let you define what needs to happen for an Effect to take place. To program a Trigger, place it in a room, double-click on-air and set it up! You need to stack an Effect with the Trigger to make it work.

Previously, 'User Walks off Furni' and 'User Walks on Furni' triggers were also available to purchase for 1 Credit and 150 Duckets, this option was eradicated with the introduction of Habbo 2020.

Name Description Image Catalogue Price
WIRED Trigger: User Walks Off Furni Effects are triggered when an avatar walks off a furni. 4 Credits
WIRED Trigger: User Walks On Furni Effects are triggered when an avatar walks off a furni. 4 Credits
WIRED Trigger: Score Is Achieved Effects are triggered when a team has achieved X points in a game. 5 Credits
WIRED Trigger: Game Ends Effects are triggered when a team has achieved X points in a game. 5 Credits
WIRED Trigger: Game Starts Effects are triggered when a game starts in the room.
1307702958 Wired Trigger Game Starts.png
1307702958 Wired Trigger Game Starts.png
5 Credits
WIRED Trigger: Repeat Effect Effects are triggered every x seconds.
1307703064 Wired Trigger Repeat Effect.png
1307703064 Wired Trigger Repeat Effect.png
6 Credits
WIRED Trigger: At Set Time Effects are triggered at a given time after the timer is reset.

6 Credits
WIRED Trigger: Furni State Is Changed Effects are triggered when the state of a Furni is changed by double-clicking it. 4 Credits
WIRED Trigger: User Enters Room Effects are triggered when a user enters the room 5 Credits
WIRED Trigger: User Says Keyword Effects are triggered when a user says a certain word or phrase.
1308685325 Wired Trigger User Says Key Word.png
1308685325 Wired Trigger User Says Key Word.png
4 Credits
WIRED Trigger: User Stuff Collision Effects are triggered when there a user stuff collision detected by one of the move effects (move furni to direction, move furni towards/away from nearest user). 7 Credits
WIRED Trigger: Periodically Long Longer games! Effects are triggered each time has elapsed. Like Trigger Periodically but longer! 7 Credits
WIRED Trigger: Bot reaches user Effects are triggered when the selected Bot reaches an user 7 Credits
WIRED Trigger: Bot reaches Furni Effects are triggered when the selected Bot reaches one of the selected Furni 7 Credits

Effects

Effects are what happens after you activate a. To program an Effect, place it in your room, double-click on it and set it up! You will always need to stack a Trigger with the Effect to make it work.

Previously, it was possible to purchase the "Teleport to Furni" effect for 2 Credits and 150 Duckets, and the "Toggle Furni State" effect could be bought for 1 Credit and 150 Duckets. These options were discontinued with the introduction of Habbo 2020.

Name Description Image Catalogue Price
WIRED Effect: Teleport To Furni This Effect teleports the triggering user to a Furni. If you select more than one Furni, the user is randomly teleported to one of them.
1309796100 Wired Effect Teleport To Furni.png
1309796100 Wired Effect Teleport To Furni.png
6 Credits
WIRED Effect: Toggle Furni State This Effect changes the state of the chosen Furni as if the Furni has just been double-clicked. 4 Credits
WIRED Effect: Give Points This Effect gives the set amount of points to the team that triggers the Effect. You can also
choose how many times in a game the amount can be given.
1309795930 Wired Effect Give Points.png
1309795930 Wired Effect Give Points.png
10 Credits
WIRED Effect: Timer Reset This Effect resets triggers that use timers.
1309796051 Wired Effect Timer Resets.png
1309796051 Wired Effect Timer Resets.png
6 Credits
WIRED Effect: Move And Rotate Furni This effect moves and rotates the selected Furni
1309795985 Wired Effect Move And Rotate Furni.png
1309795985 Wired Effect Move And Rotate Furni.png
4 Credits
WIRED Effect: Match Furni to Position & State This Effect returns the selected Furni to its set conditions.
1309796130 Wired Effect Match Furni to Position & State.png
1309796130 Wired Effect Match Furni to Position & State.png
8 Credits
WIRED Effect: Show Message This effect shows a secret message only to the triggering users.
1309796153 Wired Effect Show Message.png
1309796153 Wired Effect Show Message.png
4 Credits
WIRED EFFECT: Execute Wired Stacks This Wired allows you to select five wired stacks to execute from a single trigger, regardless of existing conditions or triggers.
WiredEffect.png
WiredEffect.png
10 Credits
WIRED Effect: Move Furni away from the nearest user This Effect moves the selected Furnis away from the nearest user in the same row or column. If there is user next to this Furni, WIRED Trigger: User stuff collision will activate 7 Credits
WIRED Effect: Move Furni towards the nearest user This Effect moves the Furnis towards the nearest user in the same row or column. If there is a user next to this furni, WIRED Trigger: User stuff collision will activate. 7 Credits
WIRED Effect: Kick User This effect kicks a user depending on the trigger criteria. 10 Credits
WIRED Effect: Give score to a predefined team This Effect gives the set amount of points to a team of your choosing. You can also choose how many times in a game the score can be given. 10 Credits
WIRED Effect: Join team This Effect makes the triggering user join a team of your choosing. 7 Credits
WIRED Effect: Leave team This Effect makes the triggering user leave their current team. 7 Credits
WIRED Effect: Change Furni Direction This Effect changes the Furnis direction. When the move is blocked, Furni will change direction based on the setting. If there is a user next to the Furni, WIRED Trigger: User Stuff collision will active. 7 Credits
WIRED Add-on: Random Effect Only one effect in this stack is triggered at a time. 5 Credits
WIRED Add-on: Unseen Effect Only one previously unused Effect in this stack is triggered at a time. 5 Credits
WIRED Effect: Teleport Bot to Furni This Effect teleports the selected Bot to one of the selected Furni. 10 Credits
WIRED Effect: Bot changes clothes This effect changes the clothes of the selected bot. 10 Credits
WIRED Effect: Bot move to Furni This effect makes the selected Bot move to the of the selected Furni. 10 Credits
WIRED Effect: Bot talks or shouts to all users This effect makes the selected Bot talk or shout to all users. 10 Credits
WIRED Effect: Bot whispers to user This effect makes the selected Bot whisper to the triggering user. 10 Credits
WIRED Effect: Bot follows user This effect makes the selected Bot follow the triggering user. 10 Credits
WIRED Effect: Bot give hand item This effect makes the selected Bot give the selected handitem. 10 Credits

Conditions

Conditions are specific things that need to be done before a Trigger will work. If you want to use a condition, you will need to stack it with a Trigger and Effect.

Conditions "Has Furni On" and "Group Member" were both previously available to purchase from the catalogue for 1 Credit and 225 Duckets, however this option was removed with the introduction of Habbo 2020.

Name Description Image Catalogue Price
WIRED Condition: Has Furni On Triggering is allowed if one of the chosen Furni has another Furni on it. The Furni on top can then be acted upon with Effects 5 Credits
WIRED Condition: Group Member Condition passes when this is a group room and the avatar is a member of that group. 5 Credits
WIRED Condition: Less Than x Secs Elapsed Since Timer Reset Triggering is allowed if less than x seconds have elapsed since timer reset. 5 Credits
WIRED Condition: More Than x Secs Elapsed Since Timer Reset Triggering is allowed if less than x seconds have elapsed since timer reset. 5 Credits
WIRED Condition: Furni has avatars Triggering is allowed if all the selected Furni have users on them. 5 Credits
WIRED Condition: Furni States And Positions Match Triggering is allowed if the states and positions of the selected Furni match. 5 Credits
WIRED Condition: Triggering User Is On Furni Triggering is allowed if the triggering user is on one of the selected Furni. 5 Credits
WIRED Condition: User Is In Team x Triggering is allowed if the triggering user belongs to the selected team. 5 Credits
WIRED Condition Negative: Has NO Furni On Triggering is allowed if one of the chosen Furni has NO other Furni on it. 5 Credits
WIRED Condition Negative: NOT Group Member Condition passes when this is a group room, and the avatar is NOT a member of that group 5 Credits
WIRED Condition Negative: Triggerer is NOT on furni Triggering is allowed if the triggerer is NOT on one of the picked furnis. 5 Credits
WIRED Condition Negative: NOT Team Member Condition passes when avatar is NOT a member of the pre-set team 5 Credits
WIRED Condition Negative: Furni states DOESN'T match Triggering is allowed if the states of the picked furnis DOESN'T match. 5 Credits
WIRED Condition Negative: Furnis have NO avatars Triggering is allowed if one of the picked furnis have NO avatars on them. 5 Credits
WIRED Condition: Furni Type Matches Triggering is allowed if the Furni defined by the Trigger is one of the chosen Furnis or is of the same type. 5 Credits
WIRED Condition Negative: Furni Type DOESN'T Match Triggering is allowed if the Furni defined by Trigger is NOT one of the chosen Furnis or is NOT of the same type. 5 Credits
WIRED Condition Negative: User DOESN'T count in Room Triggering is allowed if the user count in room is NOT within the defined limits. 5 Credits
WIRED Condition: User Count In Room When this condition is put into a stack, an Effect will occur if upon triggering the User Count in the room is within predefined limits. 5 Credits
WIRED Condition: User has handitem Triggering is allowed if the user is holding the selected handitem. 5 Credits

Add-Ons

Use these simple Furni to bring extra spice to your Wired room. These are basic Furni, so you will still need Triggers, Effects, and Conditions to make them work.

The "Color Wheel" is no longer available due to the Gambling Ban.

The "Glass Door", "Wall of Flame" is no longer available in the catalogue following the introduction of Habbo 2020; but were previously available for 3 Credits (or 150 Duckets) and 5 Credits, respectively.

Name Description Image Catalogue Price
Floor Switch 1 Two states- Switch can be turned on/off. Can only be operated from an adjacent tile. 2 Credits or

75 Duckets

Hidden Pyramid Hides in the ground and periodically rises, acting as a divider. 3 Credits
Color Tile Changes color. 2 Credits
Glowball Glowball rises and lights up. 3 Credits
Arrow Plate This way or that way? 2 Credits
Floor Switch 2 Switch has four different states. Can only be operated from an adjacent tile. 3 Credits
Pressure Plate What does this plate do? 2 Credits
Ring Plate Can be placed down and lights up. 2 Credits
Floor Wiring Wires that can be laid down in a room. 1 Credits
Three Way Wires Wires that can be laid down in a room. 1 Credits
Wire Corner Wires that can be laid down in a room. 1 Credits
Wire Junction Wires that can be laid down in a room. 1 Credits
WIRED GAME: Blob Used in WIRED games. User/ team receives a point when collected. 3 Credits
WIRED GAME: Super Blob Used in WIRED games. User/ team receives five points when collected. Can be controlled by WIRED Furni. 3 Credits (Requires HC)
Maze Divider For use in your puzzle box maze games. 1 Credits
Puzzle Box Stand beside the box and double click to push it away from you. 2 Credits
Color Wheel Which color now?
Glass Door When an effect is triggered Glass Door goes up or down.
Wall Of Flame Acts as a fiery divider.

Sound FX

Sound FX furniture will make sounds when u wire them correctly. Users often use these to make a 'doorbell' or when they are afk.

Name Description Image Catalogue Price
Double Bass SFX Twice the sound. 4 Credits or

1 Credits + 150 Duckets

Laser SFX Double click to play sound. Make sure your audio is turned on! 4 Credits or

1 Credits + 150 Duckets

Bass SFX The instrument, not the fish. All your bass belong to us. 4 Credits
Bell SFX Double click to play sound. Make sure your audio is turned on! 4 Credits
Drum Loop SFX It sounds Lupi! 4 Credits
Dubstep I SFX Rub a Dub Dub 4 Credits
Dubstep 3.2: Yay For Peanuts! SFX Yay! Peanuts! 4 Credits
Dubstep II SFX Dub Harder 4 Credits
Dubstep III SFX Dub Hard With a Vengeance 4 Credits
Duck SFX Double click to play sound. Make sure your audio is turned on! 4 Credits
Funky Horn SFX Play that funky music 4 Credits
Glass SFX Double click to play sound. Make sure your audio is turned on! 4 Credits
Highhat Intro SFX Here it comes... 4 Credits
Pad 2 SFX Sounds like a rapping tortoise 4 Credits
Pad 3 SFX Classic Detroit sound 4 Credits
Pad SFX Sounds like something 4 Credits
Robot Voice SFX Double click to play sound. Make sure your audio is turned on! 4 Credits
Square Pad SFX A square by any other name. 4 Credits
Strange Echoes II SFX Some sounds can't be unheard 4 Credits
Strange Echoes III SFX This time it's personal 4 Credits
Strange Echoes SFX Some sounds shouldn't be heard 4 Credits
Whistle SFX Double click to play sound. Make sure your audio is turned on! 4 Credits
Xylophone High SFX Take it higher! 4 Credits
Xylophone IISFX Xylo II: Electric Boogaloo 4 Credits
Xylophone Pattern SFX Nice and smooth 4 Credits
Xylophone SFX Twinkling in the twilight 4 Credits

Leaderboards

Name Description Image Catalogue Price
Highscore Per-Team - Alltime Each team configuration gets one entry, teams can compete against each other! 7 Credits or

2 Credits + 225 Duckets

Highscore Classic - Alltime Best scores on top (multiple entires per team/avatar), compete against yourself and others. 7 Credits
Highscore Classic - Daily Best scores on top (multiple entires per team/avatar), compete against yourself and others. 7 Credits
Highscore Classic - Monthly Best scores on top (multiple entires per team/avatar), compete against yourself and others. 7 Credits
Highscore Classic - Weekly Best scores on top (multiple entires per team/avatar), compete against yourself and others. 7 Credits
Highscore Per-Team - Daily Each team configuration gets one entry, teams can compete against each other! 7 Credits
Highscore Per-team - Monthly Each team configuration gets one entry, teams can compete against each other! 7 Credits
Highscore Per-team - Weekly Each team configuration gets one entry, teams can compete against each other! 7 Credits
Highscore Most Wins - Alltime Team with the most points at the end of a round gets a win point - wins are then aggregated. 7 Credits
Highscore Most Wins - Daily Team with the most points at the end of a round gets a win point - wins are then aggregated. 7 Credits
Highscore Most Wins - Monthly Team with the most points at the end of a round gets a win point - wins are then aggregated. 7 Credits
Highscore Most Wins - Weekly Team with the most points at the end of a round gets a win point - wins are then aggregated. 7 Credits

Staff Wired

These are staff exclusive wired.

The inside of a 'Reward Wired'. Only Habbo Staff can save the configuration.
The inside of a 'Viking Wired'. It got its name from being first used in tandem with the release of viking furniture. Anyone can save the configuration. Uses the GMT timezone.
Name Information Image
wf_act_give_reward name Effect gives user a reward. Rewards can vary between a badge or furni.
Wired Conditions Wearing Badge Triggering user is allowed if user is wearing a badge.
Wf_cnd_not_wearing_b name Triggering user is allowed if user is NOT wearing a badge.
Viking Wired Triggering condition is applied at a set Time and Date.
Tile_fx_provider_nfs name Gives a user an effect when walked on.
Wired Effect: Mute user