Wired: Difference between revisions

From Habbox Wiki
Jump to navigation Jump to search
Cameron446: (talk | contribs)
Cameron446: (talk | contribs)
Line 75: Line 75:


== Staff Wired ==
== Staff Wired ==
[[Image:Catalog wired header1.png|right]]
These are staff exclusive wired.
These are staff exclusive wired.
{| class="wikitable" width="700"
{| class="wikitable" width="700"

Revision as of 18:54, 29 April 2020

Wired
thumb
thumb
Release date: October 2011
Season: N/A
Availability
Available from: Catalogue
Builders Club
Marketplace


Wired was released into the Habbo catalogue in late October 2011, since then it has revolutionised the way Habbo works with new ways to host events, play mazes and even as small as walking through a door. Since then the popularity of Wired has grown dramatically with more and more ways of combining wired to do amazing things around the Hotel. Wired is split into four categories: Triggers, Effects, Conditions, and Add-ons. Wired is available throughout the year in the Shop and has its special category. When Wired was released some new "add-ons" were released too, these included things such as Floor Switches, Coloured Tiles, and Glow-Balls.

Deals

Wired deals are sorted packs you can buy. These deals can contain bundles of wireds or a complete set of certain wired.

Name Information Image
Directional Controller Set Contains all the wired you need to move a ball using wired. File:Wireddeals 1.png
All Wired Effects Bundle Contains all the Effects wired File:Wireddeals 2.png
All Wired Conditions Bundle Contains all the Conditions wired File:Wireddeals 3.png
All Wired Triggers Bundle Contains all the Triggers wired File:Wireddeals 4.png
Game Builders Bundle Contains all wired you need to create a game. File:Wireddeals 5.png
Password Door Set Contains all the wired you need to open a door with a password. File:Wireddeals 6.png
Switch Controlled Door Set Contains all the wired you need to open a door using a switch. File:Wireddeals 7.png
Co-Op Door Set Contains all the wired you need to open a door using a certain object. File:Wireddeals 8.png
Remote Controlled Door Set Contains all the wired you need to open a door using a certain object. File:Wireddeals 9.png
Welcoming Message Set Contains all the wired you need to show a welcome message when someone enters your room. File:Wireddeals 10.png
Password Teleport Set Contains all the wired you need to teleport you to a certain object when saying a password. File:Wireddeals 11.png
Moving Globe Set Contains all the wired you need to move a ball using wired. File:Wireddeals 12.png
Flashing Fires Set Contains all the wired you need to make a wall of fire. File:Wireddeals 13.png

Staff Wired

These are staff exclusive wired.

Name Information Image
wf_act_give_reward name Effect gives user a reward. Rewards can vary between a badge or furni.
Wired Conditions Wearing Badge Triggering user is allowed if user is wearing a badge.
Wf_cnd_not_wearing_b name Triggering user is allowed if user is NOT wearing a badge.
Viking Wired Triggering condition is applied at a set Time and Date.
Tile_fx_provider_nfs name Gives a user an effect when walked on. File:Tile fx provider nfs name.png

Triggers

Triggers let you define what needs to happen for an Effect to take place. To program a Trigger, place it in a room, double-click on-air and set it up! You need to stack an Effect with the Trigger to make it work.

Name Description Image
WIRED Trigger: Score Is Achieved Effects are triggered when a team has achieved X points in a game.
WIRED Trigger: Game Ends Effects are triggered when a team has achieved X points in a game.
WIRED Trigger: Game Starts Effects are triggered when a game starts in the room.
1307702958 Wired Trigger Game Starts.png
1307702958 Wired Trigger Game Starts.png
WIRED Trigger: Repeat Effect Effects are triggered every x seconds.
1307703064 Wired Trigger Repeat Effect.png
1307703064 Wired Trigger Repeat Effect.png
WIRED Trigger: At Set Time Effects are triggered at a given time after the timer is reset.

WIRED Trigger: Furni State Is Changed Effects are triggered when the state of a Furni is changed by double-clicking it.
WIRED Trigger: User Enters Room Effects are triggered when a user enters the room
WIRED Trigger: User Says Keyword Effects are triggered when a user says a certain word or phrase.
1308685325 Wired Trigger User Says Key Word.png
1308685325 Wired Trigger User Says Key Word.png
WIRED Trigger: User Walks Off Furni Effects are triggered when an avatar walks off a furni.
WIRED Trigger: User Walks On Furn Effects are triggered when an avatar walks off a furni.
WIRED Trigger:
Collision
Effects are triggered when there a user stuff collision detected by one of the move effects (move furni to direction, move furni towards/away from nearest user).
WIRED Trigger: Periodically Long Longer games! Effects are triggered each time has elapsed. Like Trigger Periodically but longer!

Effects

Effects are what happens after you activate a. To program an Effect, place it in your room, double-click on it and set it up! You will always need to stack a Trigger with the Effect to make it work.

Name Description Image
WIRED Effect: Give Points This Effect gives the set amount of points to the team that triggers the Effect. You can also
choose how many times in a game the amount can be given.
1309795930 Wired Effect Give Points.png
1309795930 Wired Effect Give Points.png
WIRED Effect: Timer Reset This Effect resets triggers that use timers.
1309796051 Wired Effect Timer Resets.png
1309796051 Wired Effect Timer Resets.png
WIRED Effect: Move And Rotate Furni This effect moves and rotates the selected Furni
1309795985 Wired Effect Move And Rotate Furni.png
1309795985 Wired Effect Move And Rotate Furni.png
WIRED Effect: Teleport To Furni This Effect teleports the triggering user to a Furni. If you select more than one Furni, the user is randomly teleported to one of them.
1309796100 Wired Effect Teleport To Furni.png
1309796100 Wired Effect Teleport To Furni.png
WIRED Effect: Match Furni to Position & State This Effect returns the selected Furni to its set conditions.
1309796130 Wired Effect Match Furni to Position & State.png
1309796130 Wired Effect Match Furni to Position & State.png
WIRED Effect: Show Message This effect shows a secret message only to the triggering users.
1309796153 Wired Effect Show Message.png
1309796153 Wired Effect Show Message.png
WIRED Effect: Toggle Furni State This Effect changes the state of the chosen Furni as if the Furni has just been double-clicked.
WIRED EFFECT: Execute Wired Stacks This Wired allows you to select five wired stacks to execute from a single trigger, regardless of existing conditions or triggers.
WiredEffect.png
WiredEffect.png
WIRED Effect: Move Furni away from the nearest user This Effect moves the selected Furnis away from the nearest user in the same row or column. If there is user next to this Furni, WIRED Trigger: User stuff collision will activate
WIRED Effect: Move Furni towards the nearest user This Effect moves the Furnis towards the nearest user in the same row or column. If there is a user next to this furni, WIRED Trigger: User stuff collision will activate.
WIRED Effect: Kick User This effect kicks a user depending on the trigger criteria.
WIRED Effect: Give score to a predefined team This Effect gives the set amount of points to a team of your choosing. You can also choose how many times in a game the score can be given.
WIRED Effect: Join team This Effect makes the triggering user join a team of your choosing.
WIRED Effect: Leave team This Effect makes the triggering user leave their current team.
WIRED Effect: Change Furni Direction This Effect changes the Furnis direction. When the move is blocked, Furni will change direction based on the setting. If there is a user next to the Furni, WIRED Trigger: User Stuff collision will active.
WIRED Add-on: Random Effect Only one effect in this stack is triggered at a time.
WIRED Add-on: Unseen Effect Only one previously unused Effect in this stack is triggered at a time.

Conditions

Conditions are specific things that need to be done before a Trigger will work. If you want to use a condition, you will need to stack it with a Trigger and Effect.

Name Description Image
WIRED Condition: Has Furni On Triggering is allowed if one of the chosen Furni has another Furni on it. The Furni on top can then be acted upon with Effects
WIRED Condition: Less Than x Secs Elapsed Since Timer Reset Triggering is allowed if less than x seconds have elapsed since timer reset.
WIRED Condition: More Than x Secs Elapsed Since Timer Reset Triggering is allowed if less than x seconds have elapsed since timer reset.
WIRED Condition: Furni has users Triggering is allowed if all the selected Furni have users on them.
WIRED Condition: Furni States And Positions Match Triggering is allowed if the states and positions of the selected Furni match.
WIRED Condition: Triggering User Is On Furni Triggering is allowed if the triggering user is on one of the selected Furni.
WIRED Condition: Group Member Condition passes when this is a group room and the avatar is a member of that group.
WIRED Condition: User Is In Team x Triggering is allowed if the triggering user belongs to the selected team.
WIRED Condition Negative: Has NO Furni On Triggering is allowed if one of the chosen Furni has NO other Furni on it.
WIRED Condition Negative: NOT Group Member Condition passes when this is a group room, and the avatar is NOT a member of that group
WIRED Condition Negative: Triggerer is NOT on furni Triggering is allowed if the triggerer is NOT on one of the picked furnis.
WIRED Condition Negative: NOT Team Member Condition passes when avatar is NOT a member of the pre-set team
WIRED Condition Negative: Furni states DOESN'T match Triggering is allowed if the states of the picked furnis DOESN'T match.
WIRED Condition Negative: Furnis have NO avatars Triggering is allowed if one of the picked furnis have NO avatars on them.
WIRED Condition: User Count In Room

Add-Ons

Use these simple Furni to bring extra spice to your Wired room. These are basic Furni, so you will still need Triggers, Effects, and Conditions to make them work

The color wheel is no longer available due to the Gambling Ban

Name Description Image
Wall Of Flame Acts as a fiery divider.
Hidden Pyramid Hides in the ground and periodically rises, acting as a divider.
Color Wheel Which color now?.
Color Tile Changes color.
Glowball Glowball rises and lights up.
Arrow Plate This way or that way?.
Floor Switch 1 Two states- Switch can be turned on/off. Can only be operated from an adjacent tile.
Floor Switch 2 Switch has four different states. Can only be operated from an adjacent tile.
Glass Door When an effect is triggered Glass Door goes up or down.
Pressure Plate What does this plate do?.
Ring Plate Can be placed down and lights up.
Floor Wiring Wires that can be laid down in a room.
Three Way Wires Wires that can be laid down in a room.
Wire Corner Wires that can be laid down in a room.
WIRED GAME: Blob Used in WIRED games. User/ team receives a point when collected.
WIRED GAME: Super Blob Used in WIRED games. User/ team receives five points when collected. Can be controlled by WIRED Furni.
Maze Divider For use in your puzzle box maze games.
Puzzle Box Stand beside the box and double click to push it away from you.

Sound FX

Sound FX furniture will make sounds when u wire them correctly. Users often use these to make a 'doorbell' or when they are afk.

Name Description Image
Double Bass SFX Twice the sound.
Laser SFX Double click to play sound. Make sure your audio is turned on!
Bass SFX The instrument, not the fish. All your bass belong to us.
Bell SFX Double click to play sound. Make sure your audio is turned on!
Drum Loop SFX It sounds Lupi!
Dubstep I SFX Rub a Dub Dub
Dubstep 3.2: Yay For Peanuts! SFX Yay! Peanuts!
Dubstep II SFX Dub Harder
Dubstep III SFX Dub Hard With a Vengeance
Duck SFX Double click to play sound. Make sure your audio is turned on!
Funky Horn SFX Play that funky music
Glass SFX Double click to play sound. Make sure your audio is turned on!
Highhat Intro SFX Here it comes...
Pad 2 SFX Sounds like a rapping tortoise
Pad 3 SFX Classic Detroit sound
Pad SFX Sounds like something
Robot Voice SFX Double click to play sound. Make sure your audio is turned on!
Square Pad SFX A square by any other name.
Strange Echoes II SFX Some sounds can't be unheard
Strange Echoes III SFX This time it's personal
Strange Echoes SFX Some sounds shouldn't be heard
Whistle SFX Double click to play sound. Make sure your audio is turned on!
Xylophone High SFX Take it higher!
Xylophone IISFX Xylo II: Electric Boogaloo
Xylophone Patter SFX Nice and smooth
Xylophone SFX Twinkling in the twilight

Leaderboards

Name Description Image
Highscore Per-Team - Alltime Each team configuration gets one entry, teams can compete against each other!
Highscore Classic - Alltime Best scores on top (multiple entires per team/avatar), compete against yourself and others.
Highscore Classic - Daily Best scores on top (multiple entires per team/avatar), compete against yourself and others.
Highscore Classic - Monthly Best scores on top (multiple entires per team/avatar), compete against yourself and others.
Highscore Classic - Weekly Best scores on top (multiple entires per team/avatar), compete against yourself and others.
Highscore Per-Team - Daily Each team configuration gets one entry, teams can compete against each other!
Highscore Per-team - Monthly Each team configuration gets one entry, teams can compete against each other!
Highscore Per-team - Weekly Each team configuration gets one entry, teams can compete against each other!
Highscore Most Wins - Alltime Team with the most points at the end of a round gets a win point - wins are then aggregated.
Highscore Most Wins - Daily Team with the most points at the end of a round gets a win point - wins are then aggregated.
Highscore Most Wins - Monthly Team with the most points at the end of a round gets a win point - wins are then aggregated.
Highscore Most Wins - Weekly Team with the most points at the end of a round gets a win point - wins are then aggregated.