Habbo Islands

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Habbo Islands
Release date: October 2005
Category: Mobile Games
Year discontinued: 2008/2009

Habbo Islands is a now-cancelled Mobile Game announced in October 2005 for the Nokia N-Gage and publicised at E3 in 2006. In contrast to other Mobile Games such as Habbo Dreams released by Sulake, it's regarded as one of the least successful due to its limited availability and publicity on mobile platforms, as well as its supposedly incomplete development status. The game featured Habbos interacting on an island and completing various adventures, whilst also allowing for integration with the Habbo Console so that users could communicate with their friends on the game. Similarities to Habbo included the ability to own Pets, Trade and own Furniture.

Due to the fact that only an estimated 150 - 200 people owned copies of this game, not much is known about the gameplay. However alongside news articles about the game prior to release, a YouTube video uploaded by Reiju[1] in 2014 shows the tutorial mission of Beach Party Island in Habbo Islands and another YouTube video uploaded by Pzkfw5[2] shows the official advertisement for the game. An emulated download of build 1.07 is supposedly also available on PC for this game, but so far there is no confirmation whether it includes the entire game or not.

A YouTube video showing what appears to be a Sulake-orientated slideshow[3] about Habbo Islands also exists and provides insight into the game.


The tutorial introduces players to the basic mechanics of the game: trading, interacting with objects, acquiring items, moving about, riding and planting seeds. The player obtains a Pickaxe which is used to break down a fence in order to obtain a Pile of Coins and a Scythe from the "Professor". From here, the player can use the Scythe to cut down some grass before talking to Maurice who trades the player a Shovel in exchange for the Pile of Coins. After proceeding to the next area, Sneezy Smith provides the player with three Sensors which allow the player to access different views on the Mini Map.

The player then must dig up a Crystal, Ruby, Emerald, and Sapphire Skull before exchanging the Ruby Skull in return for a Pony Egg with Big Ben. After then giving the Sapphire Skull to Uncle Bobby, you will be rewarded with a Helmet and Pet Food. Once the Egg has hatched and the Pony has been ridden, Ramati provides the player with Flobbo Seeds in exchange for the Emerald Skull, in order to practice gardening. Penultimately, the player then uses a Saw to cut down a Tree in order to build various wooden structures. The mission finally ends with Queen Boudica receiving the Crystal Skull from the player and the loading screen for the next mission being displayed.

Additional Features

According to various news articles, Habbo Islands was supposed to contain 20 missions including building a zoo, as well as four different environments - Pirate Lagoon, Beach Party Island, Zoo Island, and Ancient Habbo Island. The five known missions available were:

  • Tutorial
  • Rodeo Night
  • Ride like the wind
  • Save the beach
  • Night of the megaplants

and all located on Beach Party Island.

Players could also use the integrated console to chat with Habbo friends, as well as discover various pets in the game - the Slightly Insane Koala, Small Island Pony, Micro Elephant, Walking Mega Plant, and Cropped Zebra-Giraffe being the only known ones to date. The only other known features include the basic options of being able to change language, volume, mute when receiving a phone call, configure keyboard and camera controls, and choose the Habbo to play with; either Kaohali or Mokomi. Two other previously unmentioned characters include Rehua and Captain Gary.


  • Producer: Pasi Ilola
  • Project Manager: Hakkarainen
  • Lead Game Designer: Sampo Karjalainen
  • Game Designer: Åsa Roos
  • Lead Graphic Artist: Jyrki Myllylå
  • Graphic Artists: Petteri Aitalaakso & Kaltsu "Jani" Kallio
  • Sound Designer: Tapio Hakanen
  • Lead Client Developer: Mika Miettinen
  • Client Developer: Ville Koskela, Jetro Lauha, and Toni Lönnberg
  • Lead Server Developer: Petri Väänänen
  • Level Editor Developer: Jevgeni Holodkov
  • Quality Assurance: Lynoure Braakman, Mikko Halttunen, Juha Heikkinen, Jyri Partanen, and Mikko Sirkka
  • Other Contributors: Satu Heliö, Henry Hemming, Petteri Karjalainen, Sami Koistinen, and Tuukka Savolainen.